Sculptor and media-artist

I started sculpture studies in 2001 at the Academy of Fine Arts in Helsinki and graduated as a Master of Fine Arts (MFA) in 2008. During my sculpture studies I became enthusiastic about 3d modeling and after graduating MFA started to 3d print my sculptures.

During last 10 years I have turned towards digital technologies in order to elaborate a new artistic language generated by 3d modeling and computer algorithms. I combine digital art with old traditions of sculpture renewing them.  

I am currently using 3d modeling software, 3d printing, lasercutting, 3d scanning and VR (virtual reality) in my artworks which can be sculptures, VR and AR installations or digital drawings.